With plenty of free time between cases, there is ample opportunity to explore the many side-jobs, jumps, and secrets of the map. Driving around the Greenhorn Islands is great fun and the arcade nature of the ambulance controls reminds me of all the quarters I used to pump into the Crazy Taxi machine at the now out-of-business Taxi’s Hamburgers. The bulk of The Stretchers‘ campaign is divided into two parts: driving around the islands to your next destination and saving peoples suffering from the Dizzies from a variety of different puzzle-heavy locations.
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